Professional / CV

Curriculum Vitae




Company Role Period Employed Projects

Epic Games
Lead Technical Artist
(prev. Senior Technical Artist)
March 2022 - Present Fall Guys - Platformer, Multiplatform - Released
- Shipping on 10+ platforms, porting, optimisation, features. You name it, we smashed it.

Infinity Ward
Senior Technical Artist September 2021 - January 2022 Call of Duty: Modern Warfare 3 (2023) - Shooter, Multiplatform - Released
- Developing tools for artists, designers & QA
- Finding & fixing performance bottlenecks, empowering non-technical people to visualise & fix them too
Technical Artist September 2018 - September 2021 Need For Speed: Unbound - Racing, Multiplatform - Released
- Complete redevelopment of character pipeline, and heavy refactoring to existing vehicle pipeline
- Maintenance & ownership of existing legacy toolsets

Need For Speed: Heat - Racing, Multiplatform - Released
- Content optimisation and bug crushing

Supermassive Games
Technical Artist February 2017 - September 2018 Bravo Team - Shooter, PSVR - Released
Rewind
Unity Developer July 2015 - February 2017